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native MagickImage magick::MagickImage::shearImage ( double  x_shear,
double  y_shear 
) throws MagickException

Creates a new image that is a shear_image copy of an existing one. Shearing slides one edge of an image along the X or Y axis, creating a parallelogram. An X direction shear slides an edge along the X axis, while a Y direction shear slides an edge along the Y axis. The amount of the shear is controlled by a shear angle. For X direction shears, x_shear is measured relative to the Y axis, and similarly, for Y direction shears y_shear is measured relative to the X axis. Empty triangles left over from shearing the image are filled with the color defined by the pixel at location (0,0).

x_shear x direction shear amount
y_shear y direction shear amount
a sheared image constructor from self.
MagickException on error

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